Key Highlights
UI/UX Design Course Curriculum
Curriculum
- What a UI/UX designer actually does, and who they work with in a product team
- How UI and UX differ, with simple examples
- Design thinking explained without the jargon
- The five stages: empathise, define, ideate, prototype, test
- What the design job market in India looks like right now
- Planning and running short user interviews
- Writing survey questions that don’t push people towards an answer
- Turning what you learn into user personas
- Mapping a user’s journey step by step, and spotting where they get stuck
- Working with hierarchy, alignment, contrast, spacing and consistency
- What makes a screen easy to scan and read
- Usability guidelines you’ll use on every project
- Explaining your design decisions so managers and developers get on board
- Why most product companies in India design in Figma
- Frames, layers and auto layout
- Components and variants
- Working with a team inside one shared Figma file
- Quick low-fidelity wireframes in Balsamiq
- Detailed wireframes in Figma
- Linking screens into a clickable prototype
- Trying your prototype on a real phone
- Choosing fonts that stay readable on budget Android phones
- Building colour palettes for light and dark mode
- Checking colour contrast so everyone can read your screens
- Creating a simple design system with reusable buttons, inputs and cards
- Designing for mobile and desktop screens
- The key Android (Material) and iOS design guidelines
- Responsive layouts that adapt to any screen size
- Galileo AI: turning a text prompt into editable screens
- Midjourney: quick moodboards and visual direction
- Dora.ai: animated web pages without writing code
- Claude: summarising research notes and drafting UX copy
- Where AI falls short, and what you still need to check yourself
- Writing microcopy for buttons, error messages, empty screens and onboarding
- Why "Book my slot" beats "Submit"
- Hands-on practice writing short, clear copy for real situations
- Testing your prototype with five real users
- Watching where they struggle, and noting it down without helping them
- Fixing the design based on what you saw
- Testing again to check the fixes worked
- Micro-interactions: button feedback, sliding cards and loading states
- Building interactions in Figma and Framer
- Using motion to guide the user
- Knowing when motion just gets in the way
- Task completion, drop-off and conversion rates
- Reading basic product analytics
- Showing, with numbers, whether a design change worked
- Designing for voice assistants
- Chat-based interfaces and chatbots
- Augmented reality (AR) basics
- Designing products with built-in AI features
- Turning your best projects into case studies
- Publishing your work on Behance and Dribbble
- Finding your first freelance clients
- Pricing projects and writing proposals
- Pick an existing app or website with real usability problems and redesign it
- Do the research, wireframes and design system yourself
- Build a prototype and test it with users
- Write it up as a full case study, the main piece in your portfolio
Module 1: Introduction to UI/UX Design
- What a UI/UX designer actually does, and who they work with in a product team
- How UI and UX differ, with simple examples
- Design thinking explained without the jargon
- The five stages: empathise, define, ideate, prototype, test
- What the design job market in India looks like right now
Module 2: Understanding Users and UX Research
- Planning and running short user interviews
- Writing survey questions that don’t push people towards an answer
- Turning what you learn into user personas
- Mapping a user’s journey step by step, and spotting where they get stuck
Module 3: The Design Process and Principles
- Working with hierarchy, alignment, contrast, spacing and consistency
- What makes a screen easy to scan and read
- Usability guidelines you’ll use on every project
- Explaining your design decisions so managers and developers get on board
Module 4: Introduction to Figma
- Why most product companies in India design in Figma
- Frames, layers and auto layout
- Components and variants
- Working with a team inside one shared Figma file
Module 5: Wireframing and Prototyping with Figma
- Quick low-fidelity wireframes in Balsamiq
- Detailed wireframes in Figma
- Linking screens into a clickable prototype
- Trying your prototype on a real phone
Module 6: Typography, Colour and Design Systems
- Choosing fonts that stay readable on budget Android phones
- Building colour palettes for light and dark mode
- Checking colour contrast so everyone can read your screens
- Creating a simple design system with reusable buttons, inputs and cards
Module 7: Mobile and Web UI Design
- Designing for mobile and desktop screens
- The key Android (Material) and iOS design guidelines
- Responsive layouts that adapt to any screen size
Module 8: AI Tools for Designers
- Galileo AI: turning a text prompt into editable screens
- Midjourney: quick moodboards and visual direction
- Dora.ai: animated web pages without writing code
- Claude: summarising research notes and drafting UX copy
- Where AI falls short, and what you still need to check yourself
Module 9: UX Writing and Microcopy
- Writing microcopy for buttons, error messages, empty screens and onboarding
- Why "Book my slot" beats "Submit"
- Hands-on practice writing short, clear copy for real situations
Module 10: Usability Testing and Feedback
- Testing your prototype with five real users
- Watching where they struggle, and noting it down without helping them
- Fixing the design based on what you saw
- Testing again to check the fixes worked
Module 11: Advanced Prototyping and Motion
- Micro-interactions: button feedback, sliding cards and loading states
- Building interactions in Figma and Framer
- Using motion to guide the user
- Knowing when motion just gets in the way
Module 12: UX Metrics and Analytics
- Task completion, drop-off and conversion rates
- Reading basic product analytics
- Showing, with numbers, whether a design change worked
Module 13: Design for Emerging Technologies
- Designing for voice assistants
- Chat-based interfaces and chatbots
- Augmented reality (AR) basics
- Designing products with built-in AI features
Module 14: Portfolio Development and Freelancing
- Turning your best projects into case studies
- Publishing your work on Behance and Dribbble
- Finding your first freelance clients
- Pricing projects and writing proposals
Module 15: Capstone Project
- Pick an existing app or website with real usability problems and redesign it
- Do the research, wireframes and design system yourself
- Build a prototype and test it with users
- Write it up as a full case study, the main piece in your portfolio
Tools Specialization
Building Your Career Foundation
- The 7 Cs of Effective Business Communication
- Spoken English for the Workplace
- Fixing Common Grammar Mistakes in Emails and Case Studies
- Body Language
- Presenting Your Design to a Team
- Effective Email Writing
- Handling Client Calls with Confidence
- Building a Professional Network
- Resume Building
- LinkedIn Profile Creation
- Behance and Dribbble Profile Building
- How Design Interviews Work
- Portfolio Walkthrough Practice
- Design Review and Critique Sessions
- HR Interview
- Mock Interviews
- Interview Guides for Specific Companies
- Figma Refresher and Shortcuts
- Design System and Component Practice
- Timed Design Challenges on Real Products
- Case Study Assignments
- The 7 Cs of Effective Business Communication
- Spoken English for the Workplace
- Fixing Common Grammar Mistakes in Emails and Case Studies
- Body Language
- Presenting Your Design to a Team
- Effective Email Writing
- Handling Client Calls with Confidence
- Building a Professional Network
- Resume Building
- LinkedIn Profile Creation
- Behance and Dribbble Profile Building
- How Design Interviews Work
- Portfolio Walkthrough Practice
- Design Review and Critique Sessions
- HR Interview
- Mock Interviews
- Interview Guides for Specific Companies
- Figma Refresher and Shortcuts
- Design System and Component Practice
- Timed Design Challenges on Real Products
- Case Study Assignments
Congratulations! You’re Ready to Start Your Career as a UI/UX Designer
Who Can Apply for This UI/UX Course?
Final-year graduation or post-graduation students from any stream
Recent graduates who enjoy design and technology
Working professionals, such as graphic designers, developers, testers and marketers, who want to move into UI/UX
You don’t need drawing skills or any software experience
All you need is curiosity about how people use apps, and time to practise
Who can apply for this course?
Final-year graduation or post-graduation students from any stream.
Recent graduates who enjoy design and technology.
Working professionals who want to switch to a UI/UX role.
Get Certified with Fingertips
Certificate
Finish the course and your capstone project, and you’ll receive a certificate of completion from Fingertips.
Credible
Over 15,000 learners have trained with Fingertips, and many recruiters in Ahmedabad know the name. Your certificate shows you completed a six-month, project-based program, not a weekend workshop.
Shareable
Add it to LinkedIn and link it from your Behance portfolio. Recruiters will look at your portfolio first, and the certificate backs it up.
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Course details last reviewed: October 2026
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